Projects with this topic
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A generic ray-tracing library for generating photo-realistic images.
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ART is a command-line system for physically based image synthesis. https://cgg.mff.cuni.cz/ART
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2D Rendering Engine based on Vulkan
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Ray tracing engine written in C++, adapted from a previous Python project.
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uglibs is a collection of c++ libraries
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(Deprecated repo, now part of UGE) Light Windows GUI tool for testing HLSL shaders on the fly (part of UGE Editor).
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Node Editor pour passes de rendu sur base de ImGui node editor : https://github.com/thedmd/imgui-node-editor
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Node Editor sur base de ImGui node editor : https://github.com/thedmd/imgui-node-editor
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Small project in Qt and OpenGL that compares time spent on rendering many instances of basic primitives in three ways: one batch, batch per object and instancing.
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A C++ implementation of ray tracing and (volumetric) path tracing algorithms.
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