Projects with this topic
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Perdanga VSP is a media player based on Electron, using the libmpv engine for playback and WebGL for rendering. The project combines the power of a native C++ addon, asynchronous video frame transfer, and a high-performance web interface.
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Web presentation of Flow Render Engine an in-development, high-performance rendering engine with a layered RHI architecture. Currently implemented in OOP, with a transition to modern C++ and DOD underway, supporting OpenGL and Vulkan, and planned DX12 support. Showcases development progress and technical insights, the source code is currently not published. Includes references to Flow Labs Research, a public research group focused on exploring high-performance computing, high-performance rendering and modern graphics APIs in C/C++ mainly.
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OpenGL 3D Game Engine written in C
Features: Rasterizer, more yet to be defined
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Example plain HTML site using GitLab Pages: https://pages.gitlab.io/plain-html
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This is the public web facing tutorial series for GTK using the GTKGLArea widget and OpenGL 3.0.
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