Projects with this topic
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C++11/C++14 multiplatform utility library https://magnum.graphics/corrade/
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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CPU implementation of "Ray Tracing in One Weekend" for Windows
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Mirror of https://github.com/javiersalcedopuyo/metal-cpp-headers
Collection of official and unofficial headers needed to work with Metal exclusively in C++.
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A low-level C library to abstract over multiple graphics/compute APIs, including Vulkan and OpenGL.
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Bomberman is a school project to recreate the old school game in C++ from the ground up, making not only the game logic but also a game engine to run it
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A .NET graphics middleware for games, tools, and visualizations. Powered by Vulkan.
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uglibs is a collection of c++ libraries
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Low-level, performant Vulkan bindings for .NET 6+
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Create your Unreal Engine Settings menu easy and fast using this Plugin. It's easy to integrate with existing projects and the design can be adapted to your project.
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A library that provides the user with easy-to-use functions and classes for 2D and 3D graphics
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Plugins for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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