Projects with this topic
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Web presentation of Flow Render Engine an in-development, high-performance rendering engine with a layered RHI architecture. Currently implemented in OOP, with a transition to modern C++ and DOD underway, supporting OpenGL and Vulkan, and planned DX12 support. Showcases development progress and technical insights, the source code is currently not published. Includes references to Flow Labs Research, a public research group focused on exploring high-performance computing, high-performance rendering and modern graphics APIs in C/C++ mainly.
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The images annotator application to annotate and provide data for training AI and neural networks.
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Test project video player. Allows to decode audio and video stream from file using ffpeg library, . interface works based on QT Framework, Sound is delivered to sound card after decoding to wave using stream provided by SDL library. Project still in earlier phase
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Playing a video using ffmpeg and glfw in C/C++
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