Tags
Tags give the ability to mark specific points in history as being important
4.4
4edce6dd
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Improved compatibility with mods that use or trigger skill handlers (they need...
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Aug 20, 2025
4.3.6
016c355b
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Don't override CREL starter spells
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Jul 17, 2025
4.3.5
7b8ab840
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Added compatibility with Chargen Revamped mods, but only for new games
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Jul 17, 2025
4.3.4
b56d03de
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Added a message for alchemy scaling, when the player reached the lowest...
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Jul 16, 2025
4.3.3
5700e99f
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Fixed training cap not effective
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Jul 07, 2025
4.3.2
4628e640
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Fixed training cap feature altering the skill values (since Better Merchants...
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Jul 07, 2025
4.3.1
271f107b
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changelog update
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Jun 19, 2025
4.3
68cc5a62
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External skill used handlers: Add them before the skill uses handler so their gain is not overriden
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Jun 16, 2025
4.2.2
f36eb7ba
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Fixed missing skill raise sound during training
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May 12, 2025
4.2.1
c2eb32fd
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Fixed too early NCGDMW initialization during normal chargen (Morrowind and Starwind)
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May 07, 2025
4.2
3ba8323e
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Fixed Starwind descriptions missing the new attribute impact info. Fixed skill...
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May 05, 2025
4.1.9
5b7f9e0b
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Fixed Lua error during multi-school spell skills progression
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Apr 27, 2025
4.1.8
e0a3f80c
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Fixed decay Lua error when decay happen
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Apr 18, 2025
4.1.7
0625bd9b
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Fixed training cap feature using player's skill modified value (including...
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Apr 16, 2025
4.1.6
b5fc15ea
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New feature: Increase the training session time as the skill level gets...
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Apr 07, 2025
4.1.5
0189da83
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Fixed errors when trying to clear old settings during mod upgrade
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Apr 01, 2025
4.1.4
33d80c2d
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Set default skill gain factors to "from 125% to 25%" to ease early game, while...
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Mar 31, 2025
4.1.3
8998d5cb
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Updated changelog
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Mar 29, 2025
4.1.2
b490ffcd
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Use skill increase source instead of UI mode event to detect training for decay
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Mar 28, 2025
4.1.1
0c29f722
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Fixed broken profile when going to previous menus during the character...
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Mar 27, 2025
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