Projects with this topic
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CoshUI: A Declarative UI Library for Python
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HarmoniX Drive is an open-source VR platform where musical performance directly controls high-speed racing gameplay. Players use instruments through VR input or precision glove tracking, and their accuracy, timing, and expression determine vehicle speed, handling, and performance in real time.
The project is modular and built around instrument-based gameplay systems (such as piano, drums, and guitar), each functioning as its own plugin with unique input rules and scoring logic. It combines music learning, competitive racing, and real-time feedback systems including replays, AI opponents, and training modes. https://roxanneardary.com/harmonixdrive/
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Velyndor – Skills, Growth, Legacy is an open source, AI-driven MMO where players shape a dynamic world through adventure, tactical combat, eco-conscious crafting, and professional skill mastery. Explore, build, craft, and leave a lasting legacy in a living world that evolves with every choice. https://roxanneardary.com/velyndor/
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Framework for a project using the ODIN language (https://odin-lang.org), bringing together the useful features to a video game or application project.
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Complete guide to implementing save and load systems in Unity using PlayerPrefs, JSON, Binary serialization, Cloud Save, Autosave techniques, encryption, and best practices.
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[CC BY-NC-SA] A compendium of the community knowledge on game design and development
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Advanced AI-Powered Anti-Cheat Detection System for Apex Legends. Features multi-layer detection with memory scanning, signature detection, behavioral analysis, and hardware fingerprinting. Includes a real-time web dashboard for monitoring detections and managing security.
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2D arcade castle-defense game built with Pygame, defending against waves of orcs. No AI was used to write any of the code. Executables for Windows and Linux are built automatically via GitHub Actions. This repo is auto-mirrored from GitLab.
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Unofficial mirror of the Bevy game engine's GitHub repository, synced continuously until 2026-06-01
A refreshingly simple data-driven game engine built in Rust
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Flappy Bird implementation in C using raylib.
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Galactic Bounce is a joyful, colorful arcade-style mobile game made with Godot 4.
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LightweightDotsUtilityAi is a lightweight DOTS Utility AI framework for Unity game development.
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PvZ by deeptry group
memory-game games pygame game develop... game engine videogame video game video games boardgame game-engine card game game-develop... videogames wargame adventure game gameboy snake-game minigame game dev GameEngine game of life mobile game board games video-game roleplaying ... gamepack card-game game maker minigames Guessing Game pc game javascript-game game library Game Design game-tool game-library Web Game game-dev pvz-deeptry plants-vs-zo... greenfoot-th... pvz2-tools greenfoot-game plants-vs-zo...Updated -
Greenfoot project for beginner
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Code Breaker is a multiplayer team-based hero shooter created as part of the thesis project for my degree in Computer Science at Universidade de Santiago de Compostela. Although not a full fledged game, it offers a basic player loop from creating and finding matches to team based character selection and match functionality with different abilities.
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A Dockerized Red vs Blue network simulator built with Python. Explore port scanning, firewall rules, and defense strategies in an engaging terminal-based game.
Where ports burn and firewalls fight!
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casual cozy 2d pixelart game where you control a bee and need to pollinate flowers
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In the best world possible, you can create an entire map from planet size to battlemap in one tool. This is the goal of PyWorldEditor. Ambitious ? Yeah. Right.
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