Projects with this topic
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Microsoft-signed Windows kernel filter driver for HID, XInput/XUSB and GIP gamepads: Xbox, DualShock and DualSense input families. C++17 SDK, examples and one-hour demo.
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Microsoft-signed Windows kernel filter driver for physical keyboard and mouse interception, remapping and forwarding. Two-file C++17 SDK, installers and one-hour demo.
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Microsoft-signed Windows kernel filter driver for keyboard, mouse and HID/XInput/GIP gamepad input interception. C++17 SDK, UI/console tools and one-hour demo.
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Microsoft-signed Windows kernel filter driver for HID, XInput/XUSB and GIP gamepads: Xbox, DualShock and DualSense input families. C++17 SDK, examples and one-hour demo.
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Microsoft-signed windows USB filter driver SDK for explicitly selected device transfer diagnostics. Bounded metadata/payload records, native C++ API, signed handle authorization and OEM integration.
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Node.js / TypeScript keyboard and mouse interception, remapping and injection with the Microsoft-signed Interceptor Keyboard & Mouse Windows kernel filter driver.
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Native C++ keyboard and mouse remapper with IGC scripts, macros, visual editing and live IN/OUT, powered by the Interceptor Windows kernel filter driver.
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Windows Kernel Filter Driver for keyboard and mouse input interception, remapping and blocking. Microsoft-signed Windows 10/11 x64 demo, simple C++17 SDK, GUI/CLI installers and console/UI examples.
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Windows Kernel Filter Driver for gamepad/controller input interception and remapping. HID, XInput/XUSB, XInputHID and GIP; DS4/PS4, DualSense/PS5, wired Xbox 360 and Xbox One/Series profiles. Microsoft-signed two-hour demo, C++17 SDK, GUI/CLI installers.
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Windows Kernel Filter Driver for keyboard, mouse and USB gamepad input interception/remapping. DS4/DualShock 4 (PS4), DualSense (PS5), wired Xbox 360 and Xbox One/Series X|S via compatible HID/XInput/GIP profiles. Microsoft-signed demo, C++17 SDK, GUI/CLI installers.
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Microsoft-signed Windows keyboard and mouse kernel driver with the original Interception C SDK, legacy application compatibility, and a one-hour demo.
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Complete C++ example application for the Interceptor Gamepad & Controller kernel filter driver: controller remapping, IGC scripts and macros, script-defined settings and live IN/OUT monitoring.
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AutoHotkey v1/v2 per-device keyboard and mouse automation using the Microsoft-signed Interceptor Keyboard & Mouse Windows kernel filter driver.
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Microsoft-signed Windows kernel filter driver for physical keyboard and mouse interception, remapping and forwarding. Two-file C++17 SDK, installers and one-hour demo.
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Microsoft-signed Windows kernel filter driver for keyboard, mouse and HID/XInput/GIP gamepad input interception. C++17 SDK, UI/console tools and one-hour demo.
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