Projects with this topic
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Daily LeetCode practice – clean solutions, explanations, and daily updates.
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Low-frequency Excision of the Atmosphere in Parallel (LEAP) Calibration using GPU acceleration.
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Projet pédagogique en algorithmie et intelligence artificielle consistant à créer un agent (Kevin) capable de résoudre un labyrinthe.
Le projet explore plusieurs approches :
Génération de labyrinthes (DFS, Prim) Algorithmes de recherche de chemin (A*, Dijkstra) Apprentissage supervisé (Imitation Learning avec CNN) Apprentissage par renforcement (Deep Q-Network)Des outils de visualisation permettent de générer des images et des GIFs montrant Kevin se déplacer dans le labyrinthe.
Projet réalisé dans le cadre de la formation Développeur en Intelligence Artificielle (Simplon).
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Simulation d’un jeu Tic Tac Toe sur une grille 10x10 avec une condition de victoire de 5 pions alignés.
Le projet fournit un moteur de jeu simple permettant de :
faire jouer deux agents (IA vs IA / LLM vs LLM) tester des stratégies connecter une interface CLI ou Web ultérieurementLe moteur gère la logique complète :
validation des coups alternance des joueurs détection de victoire (horizontal, vertical, diagonales) détection de match nul stratégie de mouvement simple (fallback)Projet pédagogique en algorithmie et intelligence artificielle.
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[CC BY-NC-SA] A compendium of the community knowledge on game design and development
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2D Vehicle Simulator
Implementation of vehicle simulator library uses for path tracking, by dynamic, navigation and control algorithms.
The vehicle dynamic is based on a kinematic bicycle model [ref 2] Vehicle longitudinal and lateral movement are controlled by PID and Pure pursuit tracking algorithm. Adhering to command line utility, which defines initial position, velocity and heading angle of the vehicle.
Lateral servo actuator controls the road wheel angle. The wheel actuator is implemented by 2nd order simplified servo-mechanical model between the command and the actual road wheel angle.
There is an option to add a random white noise to the heading angle and to the global position by localization_is_not_perfect flag.
The program is plotting in real time the desired and the actual path of the vehicle in global coordinates system, by show_animation flag.
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Object oriented python implementation of a user driven workout scheduler. With the use of recursive algorithms and user input, it creates optimal workouts for the user.
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A collection of small projects demonstrating computer science concepts. The goal is to use these for teaching/demoing in Code & Coffee meetups, and generally as a reference (especially when it comes to tooling & config).
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A personal repository of coding challenge solutions from platforms like LeetCode and HackerRank, written in Python and C++. Includes failed attempts, debugging notes, and detailed README files for each problem to track learning progress.
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Algorithms and data structures for learning purposes.
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Source code for the article "Analysis and grouping of dataset". Link to my blog: https://daemn.blogspot.com/
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A library of blog posts and tutorials. Part of the End-to-End Machine Learning School at e2eml.school/courses
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Une application pour dessiner des graphes, les exporter en jpg ou en code brut (python, JSON, GraphViz), appliquer différents algorithmes à des graphes, avec une animation des différentes étapes et un pseudo-code en vis-à-vis, ...
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practice tasks for "Algorithms for Sequence Analysis"
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Data Structures and Algorithms on Python, C, C++ and Rust
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Describes various topics related to Computer Science, in my own words. Contains some mini projects that are examples/playgrounds of various topics.
Uses .md files for each topic that are situated in descriptive directories.
A 'Work In Progress'.
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