Projects with this topic
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A library passing all socket communications through Unix sockets for client/server testing. https://cwrap.org
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OPC-UA Server implementation in C++. As encapsulation of the UA implementation by the Unified Automation GmbH, it is a convenience layer (API) on it. Technically it's based on introspection inherited from the Qt. Give it a try. :)
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A simple Minecraft classic server in the C programming language, designed to be used as an alternative to MCGalaxy, a common Classicube server software of choice, Classicube being a common Minecraft classic client in C.
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Inkscape vector image editor https://th.wikipedia.org/wiki/%E0%B8%AB%E0%B8%99%E0%B9%89%E0%B8%B2%E0%B8%AB%E0%B8%A5%E0%B8%B1%E0%B8%81 https://p01-catalog1-html.jimdofree.com/%E0%B8%A3%E0%B8%B2%E0%B8%A2%E0%B8%8A-%E0%B8%AD-%E0%B8%9C%E0%B8%81%E0%B8%81-%E0%B9%81%E0%B8%95-%E0%B8%A5%E0%B8%B0-%E0%B8%AA%E0%B8%A0-138/
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Hinsightd is a event based HTTP/1.1 server designed for performance and having the smallest possible code size.
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Simple multi-threaded server library using raw (Linux) sockets in C++17.
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SkyFireONE (SFO) is a full featured F/OSS World of Warcraft: The Burning Crusades (TBC) emulator written in C++. Compatible with World of Warcraft client 2.4.3 (Build:8606) Database is located on forum: https://forum.projectskyfire.org/
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