Projects with this topic
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Custom Audio Stream Player nodes for Godot Engine that will play randomly a stream from an array of streams with the possibility to choose the random strategy and to randomize the volume and the pitch.
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A type-agnostic Entity Component System https://metaquarx.gitlab.io/stitch
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A Bullet-hell game made with Haskell - https://gilmi.me/nyx
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Source code for https://caveware.digital
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Demo for Godot's realistic rendering capabilities
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experimenting with alpaca-netcode. LD48 entry: https://ldjam.com/events/ludum-dare/48/deep-1
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A templates collection of First Person base scripts
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An SDK for advanced Quake engine source ports
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