Projects with this topic
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Experimental Unreal Engine project for learning and testing Tree State systems, A practical showcase of State Tree implementation, AI, quest etc...
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Goblins' Lot is a dwarf-fortress-like game, formerly known as Goblin Camp.
Goblin Camp was originally created by Ilkka Halila in 2010 and released as Free Software.
The game have been renamed since Ilkka Halila started new project under same name.
Goblins' Lot is now supported by Nikolay Shaplov. Game gets occasional improvements and bug fixes.
Goblins' Lot does not have greatest gameplay, but you can get great game development fun with it
mirror of https://bitbucket.org/genericcontainer/goblin-camp/
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An experimental 3D game made in Godot Engine 4
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Puzzle/adventure game with a metro train... https://theoratkin.itch.io/station-alpha
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Go With The Flow lets you take over a mighty paper boat and navigate through the serenity of the pond. Take part in this relaxing journey using simple controls, avoid obstacles and complete the short adventure. This game was made over five weeks as part of the Rapid Game Development course at KPU ENTA.
Team: Andre Borja (Environmental Artist) https://www.linkedin.com/in/andreborja/
Eduardo Cavalcante (Level Designer) https://www.linkedin.com/in/eduardo-cavalcante-almeida/
Harsh Koranne (Game Programmer, Audio Engineer) https://www.linkedin.com/in/harsh-koranne/
Madhur Arora (Project Manager, Game Programmer) https://www.linkedin.com/in/madhur-arora-design/
MKR (Kyla) Englis (Level Artist, Narrative Designer) https://www.linkedin.com/in/marie-kyla-reine-englis-354007252/
Sida Kong (Environmental Artist, UI Artist) https://www.linkedin.com/in/sida-kong-b827a0238/
Play the Game here: https://diffthought.itch.io/go-with-the-flow
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An upcoming hybrid Witness-like puzzle game and visual novel.
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Projeto de jogo para meu trabalho de conclusão de curso
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Journey to reach the power mask, or maybe not
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This project is a 3D adaptation of the classic Connect Four game, developed in Unity (version 2022.3.22f1). It supports two players and follows the traditional rules: the first to align four spheres horizontally, vertically, or diagonally wins. The game features a minimalist interface, using environmental cues—like the sky color—to indicate the current player’s turn. It’s designed to be playable on both laptops and smartphones.
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🤖 Dependabot's core logic for creating update PRs.Updated